Scream 2 (1997) Drinking Game
Drink every time:
Finish your drink when:
- Someone says “Ghostface,” “Sidney,” or “movie.”
- A phone rings or someone answers a call nervously.
- Randy explains horror movie rules or references another scary film.
- Dewey limps or acts overly protective.
- Gale tries to get the perfect camera angle or quote.
- You see a fake-out scare (that turns out to be nothing).
- A college setting is used to make things feel “normal” again.
- Someone questions whether the killer is back.
- The audience in the opening scene cheers or screams.
Finish your drink when:
- The killer strikes on campus during a major public event or party.
- The killer is revealed